Havoc Trueseer
Human, Warblade 1st / Barbarian 4th
XP 13,500
Alignment: Chaotic Neutral
Diety: [Tempus]
Hit Dice: 1d12+2, 4d12+8
HP: 70 hp
Initiative: +1
Speed: 40' (8 squares) (light enc.)
Space/Reach: 5 ft./5 ft.
AC: 15 (+4 Armor, +1 Dex, ), Touch 11, Flat-Footed 15
Saves:
Fort +8,
Ref +3,
Will +2
Abilities:
Str 18,
Dex 13,
Con 14,
Int 12,
Wis 13,
Cha 11
Base Attack/Grapple: +5/+9
Single Attack:
Great Axe: +8 [+5 BAB +4 Str +1 Masterwork -2 Oversized] melee (3d6+6+1 Fire/19-20)
Full Attack:
Great Axe: +8 [+5 BAB +4 Str +1 Masterwork -2 Oversized] melee (3d6+6+1 Fire/19-20)
----¦ FEATS +----
Power Attack, Cleave, Destructive Rage, Intimidating Rage, Monkey Grip.
----¦ SKILLS +----
Appraise +1,
Balance * +11, RANKS 8
Climb * +8, RANKS 4
Concentration +2,
Escape Artist * +1,
Forgery +1,
Heal +1,
Hide * +1,
Intimidate +8, RANKS 8
Jump * +10,
Listen +1,
Move Silently * +1,
Ride +1,
Search +1,
Sense Motive +1,
Spot +5, RANKS 4 [8 none class]
Survival +9, RANKS 8
Swim * +8, RANKS 4
Tumble * +9, RANKS 8
Use Rope +1.
----¦ EQUIPMENT +----
ARMOR WORN: Mithral Shirt.
Large Great Axe made from the Fang of a Great Red Dragon. Deals 1 point of fire damage on hit [350gp source: Red hand of Doom]
Armband of Elusive Action 800gp p72 Magic Item Compendium. Once per day allow you to take an action and not provoke an AOO were it would normally.
Troll Gut Rope 500gp p190 Magic Item Compendium. 50ft Rope that can grow up to 350ft once per day.
Everlasting Rations 350gp p160 Magic Item Compendium. Feeds 1 medium sized creature.
Snakeblood tooth 1350gp p136 Magic Item Compendium. +5 Alchemical bonus on saves vs ingested foods. 3 Charges per day for saves vs poison +5 for 3rnds/+5 Allies in 10ft for 3rnds/Immunity 1 rnd.
Healing Belt 750gp p110 Magic Item Compendium. +2 Heal Checks. 3 Charges per day for healing 2d8/3d8/4d8
Acrobat Boots 450gp p67 Magic Item Compendium +2 Tumble, 3 charges per day for speed boost +10/+15/+20 feet for 1 round
Backpack
Alchemist Fire 3
318 gp
----¦ LANGUAGES +----
Common, Giant
----¦ Racial Traits: Human +----
One Extra Feat at First Level
+4 skill points at 1st level & +1 at each new level
----¦ Class Features: Warblade 1st +----
Weapon Aptitude
Battle Clarity
Manuevers: 3
Steel Wind - Attack two adjust opponents
Stone Bones - DR/5 1 rnd
Leading the Attack - +4 to hit morale bonus for allies on target that I hit
Stances: 1
Punishing Stance +1d6 Damage -2 AC
----¦ Class Features: Barbarian 4th +----
Rage (Ex):
• 2x per Day < OO >
• +4 STR & CON, -2 AC, +2 Saves vs Will
• Duration: 5 rounds
Fast Movement (Ex): +10' to Land Speed
Uncanny Dodge (Ex): Retain Dex bonus to AC even if flat-footed
Improved Uncanny Dodge (Ex): Flanked only by a foe with 9+ levels of rogue
Trap Sense (Ex) +1: +1 Reflex vs Traps, +1 AC vs Traps


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